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Tuesdays from 28th Jan
#1
We’re back to the regular format - Tuesday nights, practice from c. 7PM UK time for 10min qualy at 7:30PM then quick fire reverse grid races (9 minutes + final lap) until c. 9:30PM


Our server is back up - search for “!SR4L” or “TueFun”. Our IP is *mot* fixed - so every time my broadband resets after an outage, the IP will change and if you’ve used the ‘Favourites’ in rf2, it will break and you’ll need to find the server again.

Cars - we’ll start again with our League Edition Imps & NSUs
Track: First track, Okayama 2017 GP

Mediafire link to Imp: https://www.mediafire.com/file/8bx0muc8w...rfcmp/file
Mediafire link to NSU: https://www.mediafire.com/file/b6ixyu600...rfcmp/file
Track: https://steamcommunity.com/sharedfiles/f...1440574045

Couple of quick notes on the cars:
We developed League Edition versions based on car conversions released by (if memory serves) ISR.
The physics of the NSU and Imp are basically identical *except* that the NSU has a slightly longer wheelbase which was needed to get the wheels to match the body visually.
Configuration (setup) was opened up quite a bit and we ended up with a couple of special settings (notably rear camber - settings X1, X2 & X3 are big jumps over the final ‘normal’ numerical value. Try X1 - several of us found it a really good balance of cornering grip and traction out of corners).

I can’t remember the best driving style - I’ve just spun it a number of times but seem to remember that you really need to take it by the scruff of its neck and not be afraid to drift or slide it. I also seem to remember that I made the tyres more durable - they might get hot but don’t panic!)

Link to our original Imp/NSU development thread: https://forum.simracers4life.com/showthr...p?tid=2619
Cool
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