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Why Zandvoort?
Mystery Track#2 was always intended to be at….
….Bathurst!
But although Bathurst *is* a challenge, the risk of a processional race with annoying track-blocking incidents is too high.
Zandvoort, by contrast, is not such a knife-edge but provides an intense driving experience with multiple, genuine overtaking opportunities and should make for a cracking race.
Fuel usage has been bumped up to force an R2 pit stop - a final roll of the strategy dice!
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I've set the server to fixed time (i.e. no clock progression of lighting) and P1, Q1, warmup and Race to slightly different times so that people can see what is acceptable.
Unfortunately the ability to run multiple P sessions is bugged (or I can't find the right settings) - the start times of P2/3/4 and durations are not respected otherwise I could set a complete range of times to test.
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Everything looks good here, lovelly atmosphere, way much better than Willow, obviouslly.
RFactor2 is the only sim so far that have the updated version of this track with the banking of the last corner.
Giorgio Minga
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Right. I’ve spent some time trying to find the crossover point whereby a session will start just before dawn and end (for R2 at least) in daylight.
Plan-A is to start sessions at around 6:45AM and run at twice click-speed. The sun start to rise around 6:50ish and by 7AM there should be enough light to see (but headlights might still be enforced by the system).
Please note - there *is* an auto-headlight feature in the rf2 client settings these days (I think you’ll find it near the other assists etc. in the settings menu). There shouldn‘t be any reason for DNQs and DNSs etc. if you set auto lights on.