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Welcome to Sim Racers 4 Life Fun Events.
This special event we will drive the Boxmaster in the very classic Targa-Florio. 72km of infinite curves, hillclimbs, town streets and an endless straight.
The event will be a time attack. It will consist of a private qualifying session where drivers will only have a single oportunity to do a lap in this track. The driver to do the quickest laptime in the Boxmaster will be the winner.
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If we can do nothing about the "cutting track-lap not count" bug that happens around at the middle of the course, just drive without using the borders of the track between minute 20-25 and minute 30-35, depending on your speed, during your lap.
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No problem Santiago, flag rules will be disabled to avoid this from happening.
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I dont be sure if this bug is linked to flags rules.
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We did not have that bug when we ran this track last time? The only place where we could loose our lap was if we touched the pit line, iirc.
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Procedure question:
Before running the quali lap, must drivers come to a complete stop at the start line, or is a it a running start?
When in doubt, pass out.
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The cutting track bug is still there and its random , ive completed about 6 laps and ive lost 2 due to it , replaying the video i was in the middle of the track at the place it says ive cut , so there is no guarantee you will have a clean lap no matter how carefull you drive
I just noticed there are 2 cops there , they must have a speed gun :
Understeer - is when you hit the wall with the front of the car
Oversteer - is when you hit the wall with the back of the car
Horsepower - is how fast you hit the wall
Torque - is how far you move the wall when you hit it
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Then we can allow a second attemp to the victims of this bug..
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lol David, them darn police with their speed guns >  :p.
Just have to wait for Paul to get round to turning off flag rules.
It was funny me getting stuck blocking a bridge yesterday in race with everyone unable to get passed me, oops sorry  .
At Paul, I never tried this but there are server settings
"Collision Fade Thresh":0.7,
"Collision Fade Thresh#":"Collision impacts are reduced to zero at this latency",
Maybe setting this to a very very low number it might turn off collision between cars.
DJC
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DJCruicky Wrote:It was funny me getting stuck blocking a bridge yesterday in race with everyone unable to get passed me, oops sorry .
DJC
That actually provided a nice little break in the action. Gave me a chance to take a few swigs of coffee
When in doubt, pass out.
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DJCruicky Wrote:It was funny me getting stuck blocking a bridge yesterday in race with everyone unable to get passed me, oops sorry .
Oh my the things you do just so we cant overtake you ;D
Understeer - is when you hit the wall with the front of the car
Oversteer - is when you hit the wall with the back of the car
Horsepower - is how fast you hit the wall
Torque - is how far you move the wall when you hit it
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I'm doing a '1 Million Point Turn', leave me alone already
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myself9 Wrote:Procedure question:
Before running the quali lap, must drivers come to a complete stop at the start line, or is a it a running start?
Running start, no need to wait.
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by the way Gorka you do nice work
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Hello! I would like to join you for this event. Should I sign up anywhere else?
By the way when I pick the server in rf2 an empty line appears and I can't press Race. Build 1036.
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Hi Siarkei, welcome. No need for sign up, just turn up and enjoy. No password needed.
Yes, I noticed the server too, it's from when the match-maker went down 2 days ago. Just needs Paul to restart it. Only problem no one seen Paul in a while now, missing in action  .
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I'm not MIA restarting servers now.
Sent from my iPhone using Tapatalk
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There he is  . Cheers Paul.
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We must not forget to set the no flag rules, track is still giving "cut warning, lap will not count"
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