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SR4L Official Autumn league announcement + Racing Calendar
#1
SR4L Welcomes you to our 2017 Autumn Racing leagues. This time we will be racing two leagues simultaneously:
- The main Classic league where we will racing the Flat 12 Porsche 917
- The secondary Modern league where we will be racing the Flat 6 Porsche GT3

Rules:
Every event will consist of:
-120 minute practice session starting 17:35 British time
-30 minute qualifying session starting 19:25 British time
-7 minute warmup
-Race 1 - XX laps (aprox 30 minutes)
-7 minute warmup
-Race 2 - XX laps (aprox 30 minutes)

Race 2 for the Modern league grid will be set after Race 1 results.
Race 2 for the Classic league grid will be set after Race 1 results having the top 10 drivers reversed.

Both leagues will have a standing race start.
The Modern league will also have a formation lap (*)
(*) Except for Nordschleife

Pitstops:
Modern league pitstops during race will be optional.
Classic League will require 1 mandatory pitstop every race where all 4 tires will have to be changed.

Weather:
Weather will be fitted (withing posible) to match real weather forecast (no real time software, but server static setting) including temperature, clouds and winds.
Rain will be disabled.

Points:
The Modern League will have the following points scored:
Code:
1st place: 20 points
2nd place: 18 points
3rd place: 16 points
4th place: 14 points
5th place: 12 points
6th place: 10 points
7th place: 9 points
8th place: 8 points
9th place: 7 points
10th place: 6 points
11th place: 5 points
12th place: 4 points
13th place: 3 points
14th place: 2 points
15th place: 1 point
No points will be awarded after qualifying or race fastest laps (to prevent a very good driver from getting way too many points).

The Clasic League will have the following points scored:
Code:
1st place: 25 points
2nd place: 21 points
3rd place: 19 points
4th place: 17 points
5th place: 16 points
6th place: 15 points
7th place: 14 points
8th place: 13 points
9th place: 12 points
10th place: 11 points
11th place: 10 points
12th place: 9 points
13th place: 8 points
14th place: 7 points
15th place: 6 points
16th place: 5 points
17th place: 4 points
18th place: 3 points
19th place: 2 points
20th place: 1 point
Also:
Pole position will be awarded 1 point.
Race fastest lap will be awarded 2 points.
Finishing the race will be awarded 2 points.

Prize:
There will be a special T-shirt award for the top three drivers of the Classic League (Many thanks to Tobias Schaugg)

League Calendar:
=============================================================
[table][tr][td]Sep 17th[/td][td]Modern League - [/td][td]Round 1 - Road America[/td][/tr]
[tr][td]Sep 24th[/td][td]Classic League - [/td][td]Round 1 - Road America[/td][/tr]
[tr][td]-[/td][/tr]
[tr][td]Oct 1st[/td][td]Modern League - [/td][td]Round 2 - Kyalami[/td][/tr]
[tr][td]Oct 8th[/td][td]Classic League - [/td][td]Round 2 - Kyalami[/td][/tr]
[tr][td]-[/td][/tr]
[tr][td]Oct 15th[/td][td]Modern League - [/td][td]Round 3 - Modern Osterreichring (*)[/td][/tr]
[tr][td]Oct 22th[/td][td]Classic League - [/td][td]Round 3 - Osterreichring historic[/td][/tr]
[tr][td]-[/td][/tr]
[tr][td]Oct 29th[/td][td]Modern League - [/td][td]Round 4 - Modern Belgium (*)[/td][/tr]
[tr][td]Nov 5th[/td][td]Classic League - [/td][td]Round 4 - Classic Belgium[/td][/tr]
[tr][td]-[/td][/tr]
[tr][td]Nov 12th[/td][td]Modern League - [/td][td]Round 5 - Rouen 55[/td][/tr]
[tr][td]Nov 19th[/td][td]Classic League - [/td][td]Round 5 - Rouen 55[/td][/tr]
[tr][td]-[/td][/tr]
[tr][td]Nov 26th[/td][td]Modern League - [/td][td]Round 6 - Monza[/td][/tr]
[tr][td]Dec 3rd[/td][td]Classic League - [/td][td]Round 6 - Brianza[/td][/tr]
[tr][td]-[/td][/tr]
[tr][td]Dec 10th[/td][td]Modern League - [/td][td]Round 7 - Matsusaka (Suzuka)[/td][/tr]
[tr][td]Dec 17th[/td][td]Classic League - [/td][td]Round 7 - Matsusaka (Suzuka)[/td][/tr]
[tr][td]-[/td][/tr]
[tr][td]Christmas break[/td][/tr]
[tr][td]-[/td][/tr]
[tr][td]Jan 7th[/td][td]Modern League - [/td][td]Final Round - Nordschleife VLN [/td][/tr]
[tr][td]Jan 14th[/td][td]Classic League - [/td][td]Final Round - Nordschleife Tourist Autumn (*)[/td][/tr]
[/table]
=============================================================
[SIZE=11px](*) Within posible, test pending.[/SIZE]

Please read our "Sim Racing Etiquette" post http://www.simracers4life.com/index.php?topic=828.0
Please read our "Members Expectations" post http://www.simracers4life.com/index.php?topic=70.0
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#2
I hope it's not too complicated.

Sorry Paul and Tim for the extra work of having different server configurations and point scoring.

If everything seems correct I will post it too at rFactor2 official forum.
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#3
Also please post all posible links you have from the cars and tracks (can't do it here at work).
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#4
I think I can do it this way will see
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#5
gorgias1976 Wrote:Also please post all posible links you have from the cars and tracks (can't do it here at work).

for Historic league

Porsche 917K: http://steamcommunity.com/sharedfiles/fi...=782259180

Road America: http://steamcommunity.com/sharedfiles/fi...=754710490
Kyalami Historic: https://mega.nz/#!vJ9jUS6L!PYHrMb-x7sCqc...OikSgDXgys
Osterreichring Historic: https://mega.nz/#!uEUwmTwb!EKxUgAEKqjB2A...w9w_EYYzeo
Belgium: http://steamcommunity.com/sharedfiles/fi...=537632245
Rouen: https://mega.nz/#!RxpgAYJR!QsdMY6ggvQyNt...X8oljf4iGM
Brianza: http://steamcommunity.com/sharedfiles/fi...=537632532
Suzuka: http://steamcommunity.com/sharedfiles/fi...=705367165
Nordschleife: http://www.mediafire.com/download/ds2hc7...2.01.rfcmp


modern league

Flat6 Series: http://steamcommunity.com/sharedfiles/fi...=587034279

Spielberg modern (heavy track. low fps): https://mega.nz/#!iElmyY4Y!zR0nAVO3wbMWm...XfM2P5WS_Y
Spa modern (used by Sim Racer Indonesia leagues): https://drive.google.com/file/d/0Byxeg63...M1b2c/view
Monza 2014: http://steamcommunity.com/sharedfiles/fi...=755839736


P.S. about league, would be great to have mechanical failure allowed.
in this way most realistic changing gears on historical cars and no arcade shifting (with full trottle on).
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#6
Thanks Mauro for the links.
I think it will be difficult to add mechanical failures, at least not without a big debate.
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#7
Thanks all of you its looks like we have a great season coming up your work is much appreciated
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#8
gorgias1976 Wrote:Thanks Mauro for the links.
I think it will be difficult to add mechanical failures, at least not without a big debate.

I think we could try it for one of the seasons.

Perhaps have it on for the modern season and off for the classic, as classic cars breakdown more often Wink
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#9
Paul_Swire Wrote:
gorgias1976 Wrote:Thanks Mauro for the links.
I think it will be difficult to add mechanical failures, at least not without a big debate.

I think we could try it for one of the seasons.

Perhaps have it on for the modern season and off for the classic, as classic cars breakdown more often Wink

As you like Paul, People should drive flappy paddles on the Flat 6 Porsche, that should prevent people from braking theair gearboxes. set it on the server for a try.

My main fear comes from posible random failures.
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#10
Is it just me or is the Road America 2016 version quite the frame rate killer? I cannot get rid of it even with lowest detail.
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#11
argl Wrote:Is it just me or is the Road America 2016 version quite the frame rate killer? I cannot get rid of it even with lowest detail.

Thanks Andy for info, please guys post any problems you notice, it helps admins hugely.
[Image: p8xN8ZK.png]
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#12
Yes, road america 2016 is super heavy. Impossible to use online because it has 3d trees.
Not a case i linked sces road america :-)

Mauro Wrote:Road America: http://steamcommunity.com/sharedfiles/fi...=754710490
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#13
Hi,
The vmod is with "Road America 2016 v1.0" but the link to download in steam points to "SMVLM_RoadAmerica_142" :Smile
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#14
viking Wrote:Hi,
The vmod is with "Road America 2016 v1.0" but the link to download in steam points to "SMVLM_RoadAmerica_142" :Smile

Paul_Swire Wrote:I've added the track to the Dropbox for those that need it.

https://www.dropbox.com/s/uo1f6zil0ubpdk...rfcmp?dl=0
[Image: p8xN8ZK.png]
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#15
My bad Sad

I will change the track on the servers. Just saw road America and thought that's it.
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#16
Thanks Smile
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#17
New servers with correct track running
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#18
gorgias1976 Wrote:=============================================================
[table][tr][td]Oct 29th[/td][td]Modern League - [/td][td]Round 4 - Modern Belgium (*)[/td][/tr]
[tr][td]Nov 5th[/td][td]Classic League - [/td][td]Round 4 - Classic Belgium[/td][/tr]
[tr][td]-[/td][/tr]
[/table]
=============================================================
With respect, could you reconsider the 917 at classic belgium? I know it was voted for on the poll, but the 917 may be too fast for this narrow track, plus the haybales always end many guys' race early. Also, the track poll was not specific as to the cars to be used. Why don't we run the same Spa track used for the Flat 6? It is interesting to see how the 917 fares on a modern track.
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#19
Dan Minges Wrote:
gorgias1976 Wrote:=============================================================
[table][tr][td]Oct 29th[/td][td]Modern League - [/td][td]Round 4 - Modern Belgium (*)[/td][/tr]
[tr][td]Nov 5th[/td][td]Classic League - [/td][td]Round 4 - Classic Belgium[/td][/tr]
[tr][td]-[/td][/tr]
[/table]
=============================================================
With respect, could you reconsider the 917 at classic belgium? I know it was voted for on the poll, but the 917 may be too fast for this narrow track, plus the haybales always end many guys' race early. Also, the track poll was not specific as to the cars to be used. Why don't we run the same Spa track used for the Flat 6? It is interesting to see how the 917 fares on a modern track.

We could make a poll on it, but I think most people voted it considering the classic Belgium for the 917.
The classic Belgium would be quite boring and bumpy for the Flat 6 considering its lower top speed and high grip, that's why I was considering racing modern versions of some tracks for the flat 6, more suitable to the characteristics of the car.
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#20
Dan Minges Wrote:With respect, could you reconsider the 917 at classic belgium? I know it was voted for on the poll, but the 917 may be too fast for this narrow track, plus the haybales always end many guys' race early....

Too fast :o ?
The prospect of reaching vmax in a 917 and the challenge of masta makes this track one of the highlights of the classic league season for me.
Don't forget this configuration was used in the 1970 World Sportscar Championship and this car won the race.
https://en.wikipedia.org/wiki/1970_1000k...ncorchamps
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