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Monte Carlo 27th May 2012
#21
Re: Massive Track Pack Planned for Our League

Did you not get the Blender files I posted you will need to work out i mean google is how to import in to blender then Import track mode it then send it back
Do not do to much work on it as it might take some time to get it to work between Max and blender so for now learn how to import place that sign on track
the export it to a max file or in the same format i sent it to you in then I will import it and save it rf2 and see if it works if it dose then we will start to make more
but please remember that to many High ploycont items might cause lag so we will have to play around with it a bit to get it to run smooth
but that mate Is frecking sweet lol look how good it looks just imagine if we could do it all like that quality lol I would need 3 way SLI of 690 4gb VRAM to run it on 3x24" screens
Creating Track Mesh with Splines YutaniDesign Building Better Worlds
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#22
Re: Massive Track Pack Planned for Our League

Hey, Brian the modder D) Good job mate!
[Image: p8xN8ZK.png]
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#23
Re: Massive Track Pack Planned for Our League

Brian see if you can export that model to a file that 3dMax will import again you will need to google Blender export to max then I can see if I can just import your item think that would be quickest way but it will also help if you model it on track to get a feel of prospective

Try To Export It to One Of these in to one of these formats
[Image: maxformat-12.jpg]

I think OBJ will be the best option


just thought you would all like to know as well I now Have Long Beach 79 In max

[Image: longbeach1.jpg]
Creating Track Mesh with Splines YutaniDesign Building Better Worlds
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#24
Re: Massive Track Pack Planned for Our League

Dany, unfortunately i did not get them files as i was low on download credit, and now i've got the credits i don't know were to download them from,
But hey i'm glad you like the render,i've still got alot to learn, but i'm slowly getting my head back round Blender.Most of the time doing the model
was spent relearning the keyboard shortcuts...oh and learning how to get textures on the model...but slowly,slowly Smile, looking forward to getting the
track and placing the model into it.
CPU-AMD FX4100 @ 3.6 GHz, MEM-8GB GSkill DDR3, Motherboard-ASUS M5A99X EVO, Graphics-Gigabyte GTX560 OC 1GB, OS-Windows7 64bit
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#25
Re: Massive Track Pack Planned for Our League

1959nikos Wrote:Hey, Brian the modder D) Good job mate!

Thanks for the kind words nikos Smile, but i think i've along way to go before you can call me a modder.
CPU-AMD FX4100 @ 3.6 GHz, MEM-8GB GSkill DDR3, Motherboard-ASUS M5A99X EVO, Graphics-Gigabyte GTX560 OC 1GB, OS-Windows7 64bit
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#26
Re: Massive Track Pack Planned for Our League

[quote="Dany_Mitchel"]
Brian see if you can export that model to a file that 3dMax will import again you will need to google Blender export to max then I can see if I can just import your item think that would be quickest way but it will also help if you model it on track to get a feel of prospective

Ok Dany, i've managed to convert it to Collada (DAE), how and were would you like me to send it mate.
CPU-AMD FX4100 @ 3.6 GHz, MEM-8GB GSkill DDR3, Motherboard-ASUS M5A99X EVO, Graphics-Gigabyte GTX560 OC 1GB, OS-Windows7 64bit
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#27
Re: Massive Track Pack Planned for Our League

Here you go Blender Files when I saved the Max File to Blender it laid out the folders and added all the infor automatically so i am guessing it is good to import straight away
I do not know how powerfull your PC is But Be warned Max Looks like it Crashes and freezes when I import a hole map but I just go and sit in front of the TV for 30 mins or so
and when I come back up to my PC it has worked it even says that MAX IS NOT RESPONDING at the top of the screen but this is only a trick to fool the weak minded lmao!!!
so if blender starts acting wierd go have a cup of tea do not sit in front of your PC as a watched Kettle never boils

https://docs.google.com/open?id=0B1qGlhT...l9UQVV4aG8
Creating Track Mesh with Splines YutaniDesign Building Better Worlds
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#28
Re: Massive Track Pack Planned for Our League

LOLOL, cheers mate your a star, if this dosen't work i'm going to have to see if i can get hold 2010 3DS Max...lmao at your post really funny.
CPU-AMD FX4100 @ 3.6 GHz, MEM-8GB GSkill DDR3, Motherboard-ASUS M5A99X EVO, Graphics-Gigabyte GTX560 OC 1GB, OS-Windows7 64bit
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#29
Re: Massive Track Pack Planned for Our League

Page 1 of this thread I posted Download link for Max 2010 it is a torrent and if you choose to use it then that is down to you copyright and all that I was using it until I brought a copy of Max at retail Price from
http://www.studica.com/uk/en/Autodesk-Fo...-1001.html
Creating Track Mesh with Splines YutaniDesign Building Better Worlds
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#30
Re: Massive Track Pack Planned for Our League

Dany_Mitchel Wrote:http://isohunt.com/torrent_details/77400...b=comments

Instructions are in the .nfo file, but here they are anyway...

#

1.Install Autodesk 3ds Max 2010

2.Use as Serial 666-69696969, 667-98989898, 400-45454545 .. or anything matching this template

3.Use as Product Key 495B1

4.Finish the installation & restart

5.Choose to Activate

6.Once at the activation screen: start Keygen 32bits version if you are installing a 32bits application and 64bits if you are installing a 64bits application.(BE WARNED THIS IS WHERE YOU WILL NEED TO HAVE GOOD ANTI VIRUS SOFTWARE)

7.Click on Mem Patch (you should see succeeded)

8.Copy the request code into the keygen and press generate

9.Now copy the activation code back to the activation screen and click Next You have a fully registered autodesk product.

Note: 1.If you want to install 32bits in a 64bits OS, you need to use the 32bits keygen to activate your product 2.You ll need an updated version of dotNetFix, DirectX, VCRedist 2005 & 2008 32 & 64bits.


[SIZE=24px]DO NOT INSTALL THE 64bit VERSION AS IT IS NOT COMPATIBLE WITH THE RFACTOR PLUGINS[/SIZE]


After you have Max 2010 installed and activated please follow these tutorials
http://simracers4life.com/modules.php?na...opic&t=171

I am away until Monday for personal reasons as soon as I am back I will bring you up to speed on where I am At
Creating Track Mesh with Splines YutaniDesign Building Better Worlds
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#31
Re: Massive Track Pack Planned for Our League

Ok So this is what I am Working On
It is all well and good but I can not seem to place a GMotors Texture to it meaning I can not export it out to rF2
As soon as I have worked out this little bug you can see for yourselves what the Difference will be

Old GrandStand:
[Image: Old_GS.jpg]

New GrandStand:
[Image: new_GS.jpg]
Creating Track Mesh with Splines YutaniDesign Building Better Worlds
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#32
Re: Massive Track Pack Planned for Our League

New Grandstand is looking good Dany...keep it upSmile, thumps up from me.
CPU-AMD FX4100 @ 3.6 GHz, MEM-8GB GSkill DDR3, Motherboard-ASUS M5A99X EVO, Graphics-Gigabyte GTX560 OC 1GB, OS-Windows7 64bit
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#33
Re: Massive Track Pack Planned for Our League

Did you get max working ?
Creating Track Mesh with Splines YutaniDesign Building Better Worlds
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#34
Re: Massive Track Pack Planned for Our League

[url][Image: 3dsmaxtest.png][/url]

Ok, my first import into 2010 3ds max, the track is from a tutorial and is called Baltimore, were getting there slowly.Smile
Please note this was just a test to see if i could import into max, this isn't going to be a conversion.
CPU-AMD FX4100 @ 3.6 GHz, MEM-8GB GSkill DDR3, Motherboard-ASUS M5A99X EVO, Graphics-Gigabyte GTX560 OC 1GB, OS-Windows7 64bit
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#35
Re: Massive Track Pack Planned for Our League

Nice See you getting there tomorrow you will have Le Mans posted Lol Smile
Smile

Well done on getting that far most have given up due to the complexity of installing the plugins so Kudos to you mate
Creating Track Mesh with Splines YutaniDesign Building Better Worlds
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#36
Re: Massive Track Pack Planned for Our League

Dany_Mitchel Wrote:Nice See you getting there tomorrow you will have Le Mans posted Lol Smile
Smile

Well done on getting that far most have given up due to the complexity of installing the plugins so Kudos to you mate

Thanks Dany Smile....just one small step, but hopefully i've shown i'm prepaired to learn (albeit slow).

Le Mans....Gulp... Smile
CPU-AMD FX4100 @ 3.6 GHz, MEM-8GB GSkill DDR3, Motherboard-ASUS M5A99X EVO, Graphics-Gigabyte GTX560 OC 1GB, OS-Windows7 64bit
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