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Sim Racers 4 Life - Porsche 917 League - Round 4 - Belgium
#18
Ricknau Wrote:P.S. Here's an idea... how about no pit stop for this race! That's an easy fix! Or... first half of starting grid must pit no later than first half of race (no later than lap 5 for us), last half of grid must pit after half way point (lap 6 or later).

Agreed, but pits are used for repairs and penalties as well, not being able to serve a penalty is quite the hindrance. Not that adding pit stalls will solve this, but maybe having entries / exits and limits clearer marked on the track, apart from building a real pitwall.

PS Oculus here as well! Quantum leap in immersion. A bit heavy after longer periods of usage tho. But I dont think I can go back to a normal screen. Even larger 3-screen installations look dated to me now.
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RE: Sim Racers 4 Life - Porsche 917 League - Round 4 - Belgium - by argl - 10-11-2017, 05:43 PM

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