15-10-2021, 09:31 AM
Petrolhead, post: 30243, member: 804 Wrote:I would not thought, with the number of people who access that server, bandwidth would be a problem. For me I simply checked the Mod Mgr and which told me it was the cars that were missing so went to the RF2 Workshop and got them. However for the less experienced, they would try to join, it fails and they give up. I would have thought we want to encourage as many people as poss to join?As I said, I *always*, always, always try to put the files in the Packages directory so that casual access drivers (of which we’ve had a few) can get straight on the server. JR used not to, as a rule.
The way we get content onto the server (anonymous Workshop downloads for Steam content, direct downloads for everything else) - and the lack of auto-updating - occasionally means that there are version mis-matches etc. Typically, a version of a car/track will be installed as content on the server but the rfcmp has been deleted at some point. I come along, build the mod from the installed content and then go off and try to find the rfcmp (because I always, *always* try to put in in Packages, remember
) - but fail to notice that the rfcmp is more recent… If such a thing happens - let me know!I don’t know what kind of bandwidth-charging scheme SR4L runs under - but downloads of content are likely to be much more hungry than the actual sim traffic (some tracks and cars are hundreds of Meg - I’d be somewhat surprised if a ten-driver 30 minute race chewed up even a fraction of that - so if we can keep downloads to casuals and the lazier SR4L members - all to the good!
Ricknau, post: 30246, member: 230 Wrote:I think you're right.Are you using Auto Clutch at all? (The one-and-only aid permitted on the server?)
I get that it's a real thing with some cars. And I'd be fine with it if is wasn't such a struggle to recover from. I'd surmise that the recovery characteristic is not modelled very well. Like I said, I've tried various recovery techniques. Sometimes it will re-grab fairly quickly but sometimes it requires 3 or 4 various attempts and in the end I'm not sure what it is that makes it finally succeed. That's kinda what I was asking in my post. Is there a certain technique that will recover it consistently?
I like your idea of a mapping a deadzone for the throttle. I'll give that a try.
I *thought* I was but checked yesterday and was not. Haven’t tested it again yet, but I can see that it might go either way - I.e. make changes more reliable *or* make them a complete nightmare.
I also checked Motec again after trying the Toyotas and missing a gear a couple of times on an easily identifiable lap (had to trawl through all the races to try and find the excerpts I posted earlier). Whereas in the previous example I appear to have only needed a slight lift to re-engage the gear, it looks like I probably usually do another complete lift most of the time. The speed (curve) of throttle application might benefit from relaxation too (guess?)



