09-05-2022, 08:12 AM
I’ve not driven this track but delta timing issues are far from rare at third party tracks.
Cruicky alluded to this track having pretty lax corner-cut detection - I wonder if they’ve been a bit lazy with the creation of the ‘corridors’ and racing line. Not much we can do about it in a timely manner or without permission to modify the track anyway.
Dunno if alternative solutions such as CrewChief overlays or SimHub overlays/dashes would work but if the delta data is being generated by rf2 itself, you’re stuck.
One possible tool is to turn on the ghost car though…? You can configure it to sync either at the beginning of your lap or the end and also choose (from memory) if it uses your best or last lap. I always found it really distracting if your current lap aligned with the ghost though…. Worked better if you have big areas to improve upon.
Cruicky alluded to this track having pretty lax corner-cut detection - I wonder if they’ve been a bit lazy with the creation of the ‘corridors’ and racing line. Not much we can do about it in a timely manner or without permission to modify the track anyway.
Dunno if alternative solutions such as CrewChief overlays or SimHub overlays/dashes would work but if the delta data is being generated by rf2 itself, you’re stuck.
One possible tool is to turn on the ghost car though…? You can configure it to sync either at the beginning of your lap or the end and also choose (from memory) if it uses your best or last lap. I always found it really distracting if your current lap aligned with the ghost though…. Worked better if you have big areas to improve upon.


