26-07-2022, 08:38 AM
Great, thanks. I‘m quite pleased that it responds to setup changes.
There is one issue I (re)discovered over the weekend to do with aero that we initially found affected only AI cars in the very early development days. I was playing around at the Top Gear test track (Tigermoth?) and— not knowing which way the airfield track went next - did a high speed sweeping turn/drift.
The car tried to roll!
I suspect that the aero loads in yaw can reverse and create lift - and we don’t have NASCAR-style roof flaps to stall it! Pretty extreme situation but I’ll look into it at some point.
There is one issue I (re)discovered over the weekend to do with aero that we initially found affected only AI cars in the very early development days. I was playing around at the Top Gear test track (Tigermoth?) and— not knowing which way the airfield track went next - did a high speed sweeping turn/drift.
The car tried to roll!
I suspect that the aero loads in yaw can reverse and create lift - and we don’t have NASCAR-style roof flaps to stall it! Pretty extreme situation but I’ll look into it at some point.
JimmyC, post: 31516, member: 43 Wrote:Good fun! Thanks for the effort and work. It seemed very responsive to setup changes. I bumped the power diff to 40 for Okayama and fiddled with camber. Made a difference in the times and my confidence. I like all the liveries available, too.


