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GTPC BMW M1 - SR4L League Edition Spotlight
#11
Great, thanks. I‘m quite pleased that it responds to setup changes.

There is one issue I (re)discovered over the weekend to do with aero that we initially found affected only AI cars in the very early development days. I was playing around at the Top Gear test track (Tigermoth?) and— not knowing which way the airfield track went next - did a high speed sweeping turn/drift.

The car tried to roll!

I suspect that the aero loads in yaw can reverse and create lift - and we don’t have NASCAR-style roof flaps to stall it! Pretty extreme situation but I’ll look into it at some point.

JimmyC, post: 31516, member: 43 Wrote:Good fun! Thanks for the effort and work. It seemed very responsive to setup changes. I bumped the power diff to 40 for Okayama and fiddled with camber. Made a difference in the times and my confidence. I like all the liveries available, too.
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RE: GTPC BMW M1 - SR4L League Edition Spotlight - by Myles (Mr Fox) - 26-07-2022, 08:38 AM

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