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Spring '24 Sunday League - Test Race Sunday Feb 11th
#6
Myles (Mr Fox), post: 32987, member: 579 Wrote:I usually tick 'create mipmaps' too but I can't remember if this is critical.
Yes, this is critical.

There are two reasons for this, it's for performance and also visual quality.

When saving the .DDS file with mipmaps it creates multiple sizes of the same image within the .DDS file, (see picture below):-

   

When cars are close to you the game uses the large size image. Cars that are far from you the game uses the lower sized ones. This helps keep frame rate good.

Saving with mipmaps also reduces the shimming affect on the textures too. Without Mipmaps the game has to shrink a large sized texture into a small space and you get this flickering mess in animation that looks bad.
Here is an example video of textures with incorrect Mipmap settings:-


Sorry for the off topic.
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RE: Spring '24 Sunday League - Test Race Sunday Feb 11th - by DJCruicky - 07-02-2024, 02:16 PM

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