27-09-2012, 07:58 AM
Re: Massive Track Pack Planned for Our League
I Now Have Buenosaires79 In rFactor2 Dev Mode But I can Say The Textures Need a Lot Of Work The Track it\'s self is great but all surrounding items look dated and the textures are from a DX7 era
I am looking in to stealing rFactor2 textures and replacing them with the old ones then I must learn the New Shader to apply to them and I think we are away
Paul Even if we just strip everything from the tracks edge and if you know how to make stand and bleachers and pit lane buildings bridges may be we could make some and try adding our selfs
I Now Have Buenosaires79 In rFactor2 Dev Mode But I can Say The Textures Need a Lot Of Work The Track it\'s self is great but all surrounding items look dated and the textures are from a DX7 era
I am looking in to stealing rFactor2 textures and replacing them with the old ones then I must learn the New Shader to apply to them and I think we are away
Paul Even if we just strip everything from the tracks edge and if you know how to make stand and bleachers and pit lane buildings bridges may be we could make some and try adding our selfs
Creating Track Mesh with Splines YutaniDesign Building Better Worlds
![[Image: Banner_CARS_zpsc9728825.png]](http://i332.photobucket.com/albums/m345/28cdm/Signatures%20and%20Banners/Banner_CARS_zpsc9728825.png)
![[Image: Banner_CARS_zpsc9728825.png]](http://i332.photobucket.com/albums/m345/28cdm/Signatures%20and%20Banners/Banner_CARS_zpsc9728825.png)

