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SR4L - 1973 Porsche 911 RSR Season - Round 2 - Sebring
#1
Welcome to Sim Racers 4 Life


Sim Racers 4 Life welcomes you to the 1973 Porsche RSR Season.
This second round we will race Sebring



SR4L wishes you good luck for this fun event.

Official announcement and Rules
http://www.simracers4life.com/forum/inde...ement.2773



Race day Information

Check the new race format below

Date:
April 18th

15:45 GMT (17:45 CET - 11:25 EDT)
165 minute practice
18:25 GMT (20:25 CET - 14:25 EDT)
30 minute qualifying
19:00 GMT (21:00 CET - 15:00 EDT)
--5 minute warmup--
Race 1 - [B]15 minute sprint race[/B]
--5 minute warmup--
Race 2 - 30 minute main event
(Grid set after race one finish order)

Pitstops are not mandatory

Download links:

Sebring "Autodownlad from server"
1973 Porsche RSR "Autodownlad from server"

Server Settings

Server name: ! SR4L (Server 1)
Password: SR4LSebring
Fuel usage: Normal
Tyre wear: Normal
Damage: 50%
Auto Clutch on

Note:
Please read our "Sim Racing Etiquette" post http://www.simracers4life.com/forum/inde...uette.828/
Please read our "Members Expectations" post http://www.simracers4life.com/forum/inde...ations.70/

Don't hesitate in joining Sim Racers 4 Life http://www.simracers4life.com

Please check this post periodically for possible changes.
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#2
Server contains a modified beta version of the car that includes a better collision mesh and a boost in CPU performance.
Until we get feedback from the car owners let's keep it private, only for us, that's the reason server is passworded from day 1.
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#3
Password dont work for me, please, can check it?

Tried Spoiler; Password, even SpoilerTongueasswordSmile and nothing, allways rejected
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#4
sdancourt, post: 29602, member: 494 Wrote:Password dont work for me, please, can check it?

Tried Spoiler; Password, even Spoiler:passwordSmile and nothing, allways rejected
Select “Spoiler: Password” and it will reveal the password.
Mel Fisk
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#5
Jajajajaja, very sophisticated.
I really have problems with my mouse, very instable, thank you Mr. Fisk!
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#6
Think it's because you have no League Member tag under your name.
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#7
DJCruicky, post: 29605, member: 10 Wrote:Think it's because you have no League Member tag under your name.
And six years later....
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#8
I've granted Santiago the League Member privilege. Any racer missing it, please report it here
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#9
Last night I tested new modified 911@Sebring(virtuaLM) offline with 20 AI and online but most of the time I was alone,later DJC joined,and all went fine no more weird trembling and stuttering.
Many thanks to the guys involved!
It was so annoying such a great handling car.
Will test again(offline)trying to damage my car crashing on AI and hitting hard obstacles on track and report back.
[USER=8]@gorgias1976[/USER] ,please put the label under my name.
Reply
#10
Dimitris Papps, post: 29612, member: 250 Wrote:Last night I tested new modified 911@Sebring(virtuaLM) offline with 20 AI and online but most of the time I was alone,later DJC joined,and all went fine no more weird trembling and stuttering.
Many thanks to the guys involved!
It was so annoying such a great handling car.
Will test again(offline)trying to damage my car crashing on AI and hitting hard obstacles on track and report back.
[USER=8]@gorgias1976[/USER] ,please put the label under my name.
Updated
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#11
I think I'm missing the League Member privilege too.
Giorgio Minga
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#12
gplay, post: 29615, member: 24 Wrote:I think I'm missing the League Member privilege too.
Done. Also several drivers updated too.
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#13
Me too I think
Edit: nevermind Smile
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#14
Thanks Gorka....and DJ...Wink
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#15
For drivers that are unable to get on the server it's because we put out a new version 1.31 of the car today.
If you had already downloaded 1.30 at the start of the week then you will need to delete that version from your package folder.
Please let us know if you still have problems.

The updates bring:-
* New low polygon collision mesh with no holes. It has a bottom now too.
* Fixed high CPU usage when driving with lots of AI cars where the game would go into slow motion. The fix was removing the collision flag from 2 very high polygon parts of the car that were not needed. No idea if this improves things online too.
* Temporary removed paint work damage where you see scratches on the paint work after a crash. It has been reported on S397 forums people have been getting issues with cars that have this feature switched on.
* The <Max><High><Med><Low> settings now work in graphics settings. You might get only a few frames per seconds more but I did try. With the old version, it made no difference what graphic setting you choose.
* Working static under car shadow. Old version made cars look like they were floating when the car is driving in a shadowed area of the track.
* Pitstop wait time is now about 10 to 15 seconds. The old version took 65 seconds which was a bit too long. Also I reduced the wait time to repair your car too.

DJC
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#16
I used Mod Manager and uninstalled and deleted the league Sebring mod and versions 1.2 and 1.3 of the vehicle. Then joined the server and it downloaded the new version.
Mel Fisk
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#17
As there's a Bug with Autodownload not working when a component within the mod is updated, here is the download link for the latest version of the car in case you get trouble entering the server:

https://www.mediafire.com/file/3qmr41338...rfcmp/file
SR4L discord channel: https://discord.gg/h5RZTcEcbA
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#18
the new rfactor 2 ui does not let me uninstall the rsr v1.3 is mod manager something else? I've never used it. When I search mod manager the results refer to the old UI.

Edit: I found it: D:\Games\SteamLibrary\steamapps\common\rFactor 2\Bin64\ModMgr.exe

All sorted now
Reply
#19
DJCruicky, post: 29619, member: 10 Wrote:For drivers that are unable to get on the server it's because we put out a new version 1.31 of the car today.
If you had already downloaded 1.30 at the start of the week then you will need to delete that version from your package folder.
Please let us know if you still have problems.

The updates bring:-
* New low polygon collision mesh with no holes. It has a bottom now too.
* Fixed high CPU usage when driving with lots of AI cars where the game would go into slow motion. The fix was removing the collision flag from 2 very high polygon parts of the car that were not needed. No idea if this improves things online too.
* Temporary removed paint work damage where you see scratches on the paint work after a crash. It has been reported on S397 forums people have been getting issues with cars that have this feature switched on.
* The <Max><High><Med><Low> settings now work in graphics settings. You might get only a few frames per seconds more but I did try. With the old version, it made no difference what graphic setting you choose.
* Working static under car shadow. Old version made cars look like they were floating when the car is driving in a shadowed area of the track.
* Pitstop wait time is now about 10 to 15 seconds. The old version took 65 seconds which was a bit too long. Also I reduced the wait time to repair your car too.

DJC

just contacted ASR formula (the modding team of Sdrenno)
I told them to report that you have found the problem and the fix of his Porsche mod
i asked them to tell him to go on rf2 official forum and read PM (as i remember you wrote pm to him, is that correct? Smile )
we'll see
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#20
Fergy tried making contact with him 3 different ways, not me.
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