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F1 Legends - Round 13 - Zolder 79
#1
Track Link: http://Mega NZ linky - V0.86

Server password: SR4LZilly (race day only)

Sunday the 1ST May

Server times are set by British Summer Time (BST) - GMT/UTC and Central European Time shown for reference.


Practise session 120 minutes Start Time 17:25 BST (16:25 GMT, 18:25 CEST)

Qualifying 30 minutes Start Time 19:25 BST (18:25 GMT, 20:25 CEST)

Warm up 7 minutes

Race 27 Laps

One pitstop is mandatory. All 4 tyres to be changed.

*Note, speed limit at the pit lane will be 100km/h (~60mph)


Note also - use of CrewChief (or another spotter app of your choice) is recommended even if you have VR, TrackIR or Triples.
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#2
Maybe it could be useful Smile

http://www.simracers4life.com/forum/inde...post-31158
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#3
Server updated to v0.86
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#4
Is anyone else finding this track very bright
Understeer - is when you hit the wall with the front of the car
Oversteer - is when you hit the wall with the back of the car
Horsepower - is how fast you hit the wall
Torque - is how far you move the wall when you hit it
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#5
   
Yes, this is not normal. Just like the other tracks with this problem, it's only online this happens. In single player the graphics are fine and normal. Online odd bright colours.
When Myles gets back, I would like to ask him to set up a test server with same track and same settings but with a different car. This to test if it's the car or the track that is the problem. Maybe it's rfactor even. We now had 3 tracks like this out of the 12 tracks we ran this season.
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#6
DJCruicky, post: 31169, member: 10 Wrote:[Image: attachment.php?thumbnail=863]
Yes, this is not normal. Just like the other tracks with this problem, it's only online this happens. In single player the graphics are fine and normal. Online odd bright colours.
When Myles gets back, I would like to ask him to set up a test server with same track and same settings but with a different car. This to test if it's the car or the track that is the problem. Maybe it's rfactor even. We now had 3 tracks like this out of the 12 tracks we ran this season.
I’m back and will try to look at this today.
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#7
Server 2 is up with the Porsche 911s at Zolder. I think it looks much the same to me.

I might try and upload recent S397 official content to the track later to check - can't recall if the 911 has had similar issues at other circuits.
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#8
Thank you for test server.
Same over bright graphics with this car too online.

Online
   


Offline
   

Even the car looks over exposed.


Attached Files Thumbnail(s)
   
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#9
yep same here
Understeer - is when you hit the wall with the front of the car
Oversteer - is when you hit the wall with the back of the car
Horsepower - is how fast you hit the wall
Torque - is how far you move the wall when you hit it
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#10
Is it perhaps the environment file on the server's pace car? Sometimes a car's environment texture can affect an entire scene, and if it's only happening online, the only thing that springs to mind is the pace car could be different. Unless it's simply a bug in rF2 generally.
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#11
I will look at this, but it happened at 1960s Monte Carlo but that track does not even have a safety car.
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#12
Both online and offline have same corvette PC.

Online
   

Offline
   
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#13
27 laps for race.
[HEADING=2]Zolder has a bit of a dangerous pit exit.[/HEADING]
In Practice and Qualify
Please wait for a gap in traffic before entering track. The lights at end of pitlane should help you. You have all the time in the world to enter track without impeding someone's lap.

In Race
it's the opposite in race, do not wait at pit exit, you will get rear ended by someone coming up the pitlane behind you.
But please, when joining track, try keep to the right hand side as best as possible if there is a car coming. The car already on track should try keep left if someone is coming out of the pitlane.
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#14
Hello Amigos

Wanted to check if track and everything loads without issues.
Can't join server, it shows me password wrong. Is it still the one listed in Post #1?

Edit: Just found out the pw by trying, its SR4LZilly
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#15
Thanks Ratus, I have updated Myles first post. I have no idea how you guessed that Big Grin
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#16
Sorry guys! I should probably only bother posting the password when I actually apply it- I didn’t actually check what I’d posted this morning:eek:o_O
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#17
DJCruicky, post: 31189, member: 10 Wrote:Thanks Ratus, I have updated Myles first post. I have no idea how you guessed that Big Grin
Well, i thought maybe a typing error happend. And y its a key next to a. Thougt remembering the pw ended with y sometimes in the past Smile Cu later on track
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#18
what terrible crappy brightness - no colour ...pains me to race this crap ....it seems darker when it first loadfs then bam a sunflare as the real road syncs and its allbright .........i tried changing some of my settings but it seems its not me
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#19
Monaco does have an anachronistic safety car there at T1. Just because it looks like the same car doesn't necessarily mean it has all the same files on your install versus the server's (and I believe the server's safety car would be sent to all clients). But the post above suggests it could be a RealRoad issue... so... ?

Ah, I see this is a newer version of the track than what we've used before. Maybe a file from an older version is being loaded due to them having the same name.
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#20
cookie, post: 31193, member: 17 Wrote:what terrible crappy brightness - no colour ...pains me to race this crap ....it seems darker when it first loadfs then bam a sunflare as the real road syncs and its allbright .........i tried changing some of my settings but it seems its not me
The screen tint is an issue but I take it you’re not using anything like the rf2 graphics wizard thing that also installs various 3rd party filters etc.?
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