Sim Racers 4 Life
Last race of the season - Printable Version

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RE: Last race of the season - deecee52 - 04-07-2017

I noticed the last race of the championships is scheduled for Brookdale , this is a very narrow and short oval its going to be a crashfest , there is barely enough striaght for a pass under drafting so a lot of the moves will be made going into corners , thats a recipe for disaster .
i thought the last race was going to be Indy , realistically i think we need a longer and wider track like indy /daytona/texas or we will spend more time in the pits than ontrack .


RE: Last race of the season - Bruce - 04-07-2017

i thought the last race was going to be Indy to. I prefer the longer ovals.


RE: Last race of the season - DJCruicky - 04-07-2017

The last race for the F2's is Indy, but the USF2000 is Brookdale. Would you say the USF2000 would have the same issues too at that track would you say?


RE: Last race of the season - gorgias1976 - 05-07-2017

Indianapolis is way too much track for the USF2000 that's why I chose Brookdale for them, they should go flat out there but not that easy as in Indianapolis.


RE: Last race of the season - deecee52 - 05-07-2017

DJCruicky Wrote:The last race for the F2's is Indy, but the USF2000 is Brookdale. Would you say the USF2000 would have the same issues too at that track would you say?

trying it offline i found you had to get the draft just right inorder to complete the pass before the turn in , people will be going into corners 2 wide and on such a short track if there is a crash a lot will pile into to it or loose it trying to avoid , theres not a lot of track width


RE: Last race of the season - cookie - 07-07-2017

jeez i didnt even realize we were doing a left turn only event - the USF may be better at say....Charlotte- Smile all in dx11 with ultra processing Tongue


RE: Last race of the season - Keeper - 07-07-2017

Will we be running with yellows on, like a normal oval race? I know a lot of people here may not be too familiar with yellow-flag protocol in oval racing, but without it there could be a lot of carnage with people coming along at full speed with stopped cars on track.


RE: Last race of the season - gorgias1976 - 07-07-2017

Keeper Wrote:Will we be running with yellows on, like a normal oval race? I know a lot of people here may not be too familiar with yellow-flag protocol in oval racing, but without it there could be a lot of carnage with people coming along at full speed with stopped cars on track.

Sadly, it will have to be old simple way. Trying different stuff than normal always ended up in trouble (people would need some training on that before implementing it on a race).

I don't understand the fears on this track we've been into more difficult situations with cars less driveable. Let's race it and then blame it on me if it didn't work.


RE: Last race of the season - gorgias1976 - 07-07-2017

After some testing I think we could do a rolling start to avoid a lot of cars approaching turn 1 too close to each other, something that would be the same risky nevermind the track.

The spotter will be a good help during the race.


RE: Last race of the season - Paul Swire - 08-07-2017

Slight problem with brookdale.

The only version of the rfm that can be downloaded from steam is v1.0 and not v1.15 for some reason. It will only update on a client pic and not a server pc! The v1.15 version is only and update patch and not a full rfm.

Not sure why but I can seem to get it to work.

Unless someone else can magic me a copy (DJ Hint!)


RE: Last race of the season - deecee52 - 09-07-2017

Paul can you make sure autoblip is turned on at Sebring please


RE: Last race of the season - DJCruicky - 09-07-2017

Paul_Swire Wrote:Slight problem with brookdale.

The only version of the rfm that can be downloaded from steam is v1.0 and not v1.15 for some reason. It will only update on a client pic and not a server pc! The v1.15 version is only and update patch and not a full rfm.

Not sure why but I can seem to get it to work.

Unless someone else can magic me a copy (DJ Hint!)
I found the 1.15 version on steam no problem http://steamcommunity.com/sharedfiles/filedetails/?id=537639668&searchtext=brookdale

It's a stand alone version, not an update as you said.

If all fails, you could try manually copy over to server the 3PA_Brookdale_2015 folder found in Locations.


RE: Last race of the season - 1959nikos - 09-07-2017

deecee52 Wrote:Paul can you make sure autoblip is turned on at Sebring please

Paul can you make sure automoreweight is turned on just for this guy at Sebring please.


RE: Last race of the season - gorgias1976 - 09-07-2017

Paul, when you set this server in Brookdale, set it with rolling start, so people can practice it during the week.


RE: Last race of the season - deecee52 - 09-07-2017

1959nikos Wrote:
deecee52 Wrote:Paul can you make sure autoblip is turned on at Sebring please

Paul can you make sure automoreweight is turned on just for this guy at Sebring please.
;D


RE: Last race of the season - Paul Swire - 09-07-2017

I have found the workaround to get the tracks onto the server.

I have to download them to my machine via my steam client then upload them to the server. I can't download direct to the server anymore 397 have changed the way they are downloaded Sad

Both tracks should be active by the morning hopefully, all down to my internet upload speed which isn't great Sad


RE: Last race of the season - gorgias1976 - 10-07-2017

Thanks Paul.


RE: Last race of the season - Bruce - 10-07-2017

Had a quick run on the small track. Spotter is useful.


RE: Last race of the season - Dimitris Papps - 10-07-2017

Never in my life thought about racing in an oval! :o
But now is the time.... :Smile
Every help accepted!
Bruce,take the team in your hands!
Go DogWalkers!


RE: Last race of the season - 1959nikos - 11-07-2017

marmagas Wrote:Never in my life thought about racing in an oval! :o
But now is the time.... :Smile
Every help accepted!
Bruce,take the team in your hands!
Go DogWalkers!

Very easy really, you go round and round and round..till you find you are tons of seconds late :o

then you ask advice from DC and all comes quicker Wink