Posts: 1,430
Threads: 84
Joined: Jun 2012
Reputation:
0
Visually i had no problems , everyone was in view no lags or flickers
The problems i mentioned were all of my own making and were down to my driving , its easy to slide the tyres with this car which heats them up quickly and makes the grip disappear , that meant my braking was all over the place making me take strange lines etc , the car appears very sensitive to grip levels on the back which makes it nervous ,
From my point of view the car is OK to run
Understeer - is when you hit the wall with the front of the car
Oversteer - is when you hit the wall with the back of the car
Horsepower - is how fast you hit the wall
Torque - is how far you move the wall when you hit it
Posts: 1,430
Threads: 84
Joined: Jun 2012
Reputation:
0
Edvvc, post: 29339, member: 582 Wrote:I didn't experience any problems that affected racing but I did see some weird movements of other cars in the monitor as if I or they were lagging badly, or maybe due to the server. Occasionally other cars render in extremely low detail but it's rare and doesn't affect racing. On the plus side the car is a dream to drive and seems to respond to my inputs very well. Normally I prefer to drive with manual clutch, braking with right foot but go faster with auto clutch and braking with left foot to get more overlap of throttle and brake. With this car it seems significantly faster to use manual clutch and brake with my right foot for some reason.
The sprint race presented a curious situation where I got a drive through penalty for cutting the track too many times but the high pit speed limit and straight pit lane meant I took it flat out causing no penalty whatsoever and would have been dangerous had anyone been pitting at that time.
No problem ED thats 100 stop and goes in the next race
Understeer - is when you hit the wall with the front of the car
Oversteer - is when you hit the wall with the back of the car
Horsepower - is how fast you hit the wall
Torque - is how far you move the wall when you hit it
Posts: 46
Threads: 2
Joined: Oct 2012
Reputation:
0
mod seemed to work ok it was me who seems to be having difficultys with braking the car would be unpredictable and throw me off the track into the wall or the gravel going to change wheel and see what happens
Posts: 1,430
Threads: 84
Joined: Jun 2012
Reputation:
0
ricikrick, post: 29343, member: 124 Wrote:mod seemed to work ok it was me who seems to be having difficultys with braking the car would be unpredictable and throw me off the track into the wall or the gravel going to change wheel and see what happens
Rick watch a replay if you can , make sure you were not locking the brakes , it was mega easy to do with these cars , i had to drop the brake force to 50% but still locked up if the tyres were too hot , also check the brake bias , too much to the rear made the car spear off , i was running 54 - 46
Understeer - is when you hit the wall with the front of the car
Oversteer - is when you hit the wall with the back of the car
Horsepower - is how fast you hit the wall
Torque - is how far you move the wall when you hit it
Posts: 616
Threads: 67
Joined: Jul 2013
Reputation:
0
Will there be another pre-season event with this car? I had frame rate issues with my VR setup that I didn't have racing against AI. Would be nice to make changes and test if they help.
I do like the car.
Posts: 3,355
Threads: 375
Joined: May 2012
Reputation:
0
This Road America version is a rather heavy one. Depending on your hardware you may have experienced things like input lag, delays, stutters,....
Posts: 1,430
Threads: 84
Joined: Jun 2012
Reputation:
0
gorgias1976, post: 29347, member: 8 Wrote:This Road America version is a rather heavy one. Depending on your hardware you may have experienced things like input lag, delays, stutters,....
2019 was one of the problem tracks in testing 2016 was better
Understeer - is when you hit the wall with the front of the car
Oversteer - is when you hit the wall with the back of the car
Horsepower - is how fast you hit the wall
Torque - is how far you move the wall when you hit it
Posts: 47
Threads: 2
Joined: Feb 2015
Reputation:
0
Realy was a nice event! Was impressed by the constistance of the racing field, which drove a lot of time nice neary to each other. Overtaking was hard. The slipstreams weren't strong, maybe because of the missing of long straights and top speed? I notices alot of nice close racing but not allot over real "fights" or overtaking. The Porsche '73 is realy nice to drive and got strong brakes! Looking foward to join you again here and there if possible. Thanks to all participants and organisation! Greetings, Ratus