26-07-2017, 04:55 AM
The AI in the mod have too much grip, I think. I've put an oval setup on these things and still only manage low 1:03s thus far.
These go faster on the straights than the cars we raced on Sunday, but need to slow down a lot more in the corners. You can power-slide them, but you'll roast the tyres. I'll have to try a long run and see how they last. According to the original developers of the rF1 version, you could expect only about 50-56 laps on a stint. My fuel calculation thus far in rF2 seems to suggest that there's plenty of fuel to last the race (assuming I'm extrapolating correctly), so it'll be all about the tyres.
Initially I had a setup that was loose all the way through the turn. Now I'm running one that is tight in and loose off. I think I prefer the first one but I'm not sure about tyre wear, as that would really cook the right rear, like my F2 setup did.
These go faster on the straights than the cars we raced on Sunday, but need to slow down a lot more in the corners. You can power-slide them, but you'll roast the tyres. I'll have to try a long run and see how they last. According to the original developers of the rF1 version, you could expect only about 50-56 laps on a stint. My fuel calculation thus far in rF2 seems to suggest that there's plenty of fuel to last the race (assuming I'm extrapolating correctly), so it'll be all about the tyres.
Initially I had a setup that was loose all the way through the turn. Now I'm running one that is tight in and loose off. I think I prefer the first one but I'm not sure about tyre wear, as that would really cook the right rear, like my F2 setup did.

